Endstate Matrix Guide | August 2026

Endstate Matrix is Wuthering Waves' weekly multi-team boss rush: you lock several three-Resonator parties, pick a Power Circuit on each, and push one HP bar across a fixed enemy list. Bookmark this page. We refresh the tables when Kuro reprints the phase board.

Author: Emily NakamuraEmily Nakamura Publish at: 2026/03/30 11 min read

Need Lunites for a missing Tune Strain or Negative Status carry? Top up Wuthering Waves Lunites on BitTopup with Player ID and server only.

Endstate Matrix score thresholds (August 2026)

Updated on 2026-08-25: Version 3.6 is live (20 August). Challenge Cycle 2, Adversity Vanguard, still runs through Version 3.8. Phase 1 closed with the 3.6 maintenance. The next phase follows the usual window: the board opens 7 days after the version update, so Phase 2 lands around 27 August 2026.

Full Phase Rewards on a clean week add up to Astrite ×400 if you clear every Astrite row in both zones.

Singularity Expansion

Score

Rewards

12,000

Astrite ×50, Premium Resonance Potion ×5, Shell Credit ×60,000

16,000

Astrite ×50, Premium Energy Core ×5, Shell Credit ×80,000

21,000

Astrite ×50, Echo Modifier ×5, Shell Credit ×120,000

37,000

Premium Tuner ×100, Premium Sealed Tube ×15

58,000

Timed profile title for that version (Phase 1 used Until We Meet Again)

Singularity Expansion team bonuses (5,000 points per team)

Teams at 5,000

Rewards

3 teams

Astrite ×50, Premium Sealed Tube ×15, Shell Credit ×150,000

4 teams

Astrite ×50, Echo Modifier ×5, Shell Credit ×150,000

6 teams

Morphable Overlord Class Echo ×30, Premium Enclosure Tank ×20

Stability Accords

Score

Rewards

4,800

Astrite ×50, Premium Resonance Potion ×5, Shell Credit ×60,000

7,200

Astrite ×50, Premium Energy Core ×5, Shell Credit ×80,000

10,000

Astrite ×50, Premium Sealed Tube ×5, Shell Credit ×100,000

12,000 / 16,000 / 21,000 in Singularity Expansion is Astrite ×150. The next Astrite ×100 sits on the 3-team and 4-team 5,000-point rows. 37,000 and 58,000 pay materials and the title, not more Astrite.

Endstate Matrix Adversity Vanguard title card with Shorekeeper

What Endstate Matrix is

Kuro rebuilt Doubled Pawns Matrix in Version 3.2 and renamed it Endstate Matrix. You deploy multiple teams against a short boss list. Enemy HP carries to the next party if you leave a bar unfinished. Weapons and Echo sets stay locked to the Resonator who equipped them, so a second party needs its own gear.

Two zones share that rule set:

  • Stability Accords: three teams, one round, softer Infections. Clear it to open Singularity Expansion.

  • Singularity Expansion: no team cap. After you wipe the list, the same enemies return with more HP, more Infection text, and a higher score multiplier.

Score comes from damage dealt. Hits you take cut that number. Demo Resonators exist for kits you own but cannot weapon-feed; they bring the signature weapon and a built Echo set, without your Wavebands.

Cycle rules sit on a button at the top of the event page. Kuro posts the same cycle notes on the official Wuthering Waves news board.

How to unlock Endstate Matrix

Both gates must be true at the same time:

Mode

Requirement

Tower of Adversity

24 Crests in one phase

Whimpering Wastes

3,500 points in one phase of Respawning Waters: Torrents (after Version 3.2)

Union Level 40-plus Rovers who farm Tower and Infinite Torrents pass both. The mode is solo. If you still need a second sustain or a Tune Strain battery, start with the Wuthering Waves new player progression guide before you burn pity.

Adversity Vanguard cycle (Versions 3.5–3.8)

Cycle

Versions

Phases

S1 Doomsday Cycle (closed)

3.2–3.4

Phase 1: 26 Mar–30 Apr 2026. Phase 2: 7 May–8 Jun. Phase 3: 15 Jun–10 Jul

S2 Adversity Vanguard (live)

3.5–3.8

Phase 1: 17 Jul 2026 04:00 (server) until 3.6 maintenance. Phase 2–4 follow each later version

Phase rewards reset when the version does. Cycle rewards (Encrypted Data shop, Sigil, weapon projection) stay until Version 3.8.

Adversity Vanguard adds four rules that Doomsday did not print in the old 3.2 article:

Rule

What it does

Round multiplier

Round 1 ×1.00. Round 2 ×1.15. Round 3 and later ×1.25

Matrix Mimic

Bonus points on the kill. Equal RES to every attribute. Damage on it counts as 1.1× points. The next team gets 15 seconds of damage and interrupt immunity

Emergency Agent

One Resonator per phase gains +1 Vigor. Phase 1 assigned Chisa. Phase 2 reprints the name in-game

Enhanced Resonators

A printed list gets extra damage for that phase. Phase 1: Jiyan, Yinlin, Jinhsi, Changli, Zhezhi, Xiangli Yao, Camellya, Carlotta, Roccia, Phoebe, Brant, Cantarella

Adversity Vanguard cycle map from Version 3.5 through 3.8

How to play: Vigor, Power Circuits, team order

Vigor

Each fight spends 1 Vigor. Most Resonators have 1 and leave after one battle. Designated healers start with 2 Vigor: Baizhi, Verina, Shorekeeper, Buling, Mornye. Split them. Two healers on one core wastes a second team's sustain.

Park the Emergency Agent on the carry you need twice (Chisa in Phase 1; read the live panel in Phase 2).

Power Circuits

You lock a Circuit when you lock the team. The four slots stay. The numbers reprint each phase. Phase 1 (3.5) used this print:

Power Circuit

Phase 1 effect

Teams that eat it

General Enhancement

Enemies take 20% more total DMG and 20% more Resonance Skill DMG

Augusta, Jiyan, Carlotta, Camellya, Jinhsi

Enhancement: Negative Status

Negative Status: enemy takes 25% more total DMG for 30s. Havoc Bane: your team deals 30% more total DMG for 15s

Yangyang: Xuanling, Hiyuki, Cartethyia, Zani, Chisa

Enhancement: Echo Skill

Echo Skill +30%. Fusion +20%. Heavy Attack +20%

Galbrena, Phrolova, Sigrika, Qiuyuan

Enhancement: Tune Break

Tune Rupture DMG +150%. Tunability-Shifting: +25% total DMG for 30s

Aemeath, Luuk Herssen, Qingxiao, Lynae, Mornye

The old 3.2 print (Heavy Attack on General, 50% Spectro Frazzle, 200% Tune Rupture, Aero on Echo Skill) is dead. Read the four cards on the live board before you click.

Deployment order

Round 1 pays face value. Round 2 pays ×1.15. Round 3 and later pay ×1.25. Send a finished but cheaper core first. Hold Qingxiao, Aemeath, Hiyuki, and your Mimic delete team for the multiplied rounds.

Version 3.6 added a restart screen that shows your current total before you run again. Use it if a Circuit pick or healer split goes wrong.

How to clear Singularity Expansion

  1. Open Stability Accords. Three teams. One round. Bank 10,000 and the Astrite row.

  2. Open Singularity Expansion. Write the enemy list and each Infection before you commit Vigor.

  3. Assign one Circuit per team. Match Havoc Bane and Glacio Chafe to Negative Status. Match Tune Rupture cores to Tune Break.

  4. Chip Round 1 with your fourth-best core. Kill Matrix Mimic when the 1.1× bar is worth the Vigor.

  5. Spend the 15-second immunity on a full Resonance Liberation string. Do not dodge inside that window.

  6. Put your best two cores on Round 2 and Round 3. Aim for 5,000 points per team on at least four parties.

  7. Claim Encrypted Data tasks before you leave the page.

Official Endstate Matrix score multipliers for Round 1, Round 2, and Round 3

Adversity Vanguard bosses (Phase 1 board)

Phase 1 (17 July–20 August 2026) used this list. Phase 2 reprints Infections and may swap the first four names. Matrix Mimic stays on Singularity Expansion. Use the table as a read-the-board template.

Stage

Enemy (Phase 1)

Resist / ask

What you do

1

Matrix Swarm: Flautist + 2 Tremor Warriors

Electro RES. Havoc Bane

Round 1: pack +50% ATK; they take 10% more Havoc, 40% more under Havoc Bane. Round 2: Flautist +100% ATK if it stands alone. Kill the adds first

2

Mourning Aix

Spectro RES

Vibration Strength reduction −15%. A parry counterattack grants 10 Energy and cuts 30% Vibration Strength. Round 2: +6% ATK every 5s, cap 72%, cleared on stagger

3

Fleurdelys

Aero RES

Same −15% Vibration Strength rate. Dodge Counters cut 15% Vibration Strength every 6s. Round 2 adds another −30% to that rate

4

Reactor Husk

Fusion RES

A Negative Status exposes the left-arm core. Break the core while the status is up for 100% extra damage taken for 30s. Reflect Cinder Cut. Round 1: +20% ATK, or −20% ATK once a Negative Status lands. Round 2: +25% ATK

5

Matrix Mimic (Singularity only)

Equal RES

1.1× points. Bonus on the kill. Next team: 15s full immunity

Reactor Husk is the one Phase 1 boss that demands an archetype. Everyone else is a RES check plus a parry or dodge habit.

Best Endstate Matrix teams (Version 3.6)

Qingxiao is the Version 3.6 Phase 1 Aero Sword. She applies Tune Strain-Shifting and wants Denia or Lynae plus Mornye. Build notes live in the Qingxiao strength and pull verdict and the Qingxiao weapons and Echo guide.

Qingxiao Wind of Transcendence banner for Version 3.6 Tune Strain teams

Tune Break Circuit

  • Aemeath + Lynae + Mornye

  • Luuk Herssen + Lynae + Mornye

  • Qingxiao + Denia + Mornye

  • Qingxiao + Lynae + Mornye / Shorekeeper

Land Resonance Liberation during Tune Break, or in the 15s after a Mimic kill. The Phase 1 Tune Break card paid +150% Tune Rupture DMG. A Liberation before the break wastes that line.

Negative Status Circuit

  • Yangyang: Xuanling + Rebecca + Chisa

  • Hiyuki + Lucilla + Chisa / Shorekeeper

  • Cartethyia + Ciaccona + Chisa

  • Zani + Phoebe + Shorekeeper

Phase 1's Negative Status card paid extra for Havoc Bane (Yangyang: Xuanling, Chisa). Glacio Chafe (Hiyuki, Suisui) and Spectro Frazzle (Zani, Phoebe) still trigger the 25% taken-damage clause. Send this block at Reactor Husk.

Echo Skill Circuit

  • Galbrena + Qiuyuan + Shorekeeper

  • Phrolova + Qiuyuan / Cantarella + Shorekeeper

  • Sigrika + Qiuyuan + Shorekeeper

Phase 1 also stacked Fusion and Heavy Attack on this card, so Galbrena ate more of it than a pure Aero Echo Skill pair.

General Circuit

  • Augusta + Iuno + Shorekeeper

  • Carlotta + Zhezhi + Shorekeeper

  • Camellya + Roccia + Verina

  • Changli + Brant + Lupa

  • Jinhsi + Cantarella + Shorekeeper

  • Xiangli Yao + Yinlin + Shorekeeper

Phase 1 enhanced Camellya, Carlotta, Roccia, Phoebe, Brant, Cantarella, and the 1.x hypercarries. Use those names on Round 1 if you need the extra 20–25% to finish a cheap clear.

Stability Accords (three teams)

Aemeath or Qingxiao for the first three names. Save Hiyuki or Yangyang: Xuanling for Reactor Husk. Verina or Shorekeeper on the leftover slot.

Short on weapons? Swap the carry to its Demo Resonator. If you still need the limited unit, buy Lunites on BitTopup and convert 1:1 at the Convene counter. The 15 Wuthering Waves mistakes page covers that conversion trap.

Encrypted Data, medals, 3.6 UI

Cycle Tasks and Challenge Tasks pay Encrypted Data. Spend it before Version 3.8.

Encrypted Data

Cycle reward

100

Sigil: Past the Endstate: Adversity Vanguard

200

Premium Tuner ×300

400

Weapon projection Blade of a Thousand Arts

Phase Recurring Tasks (reset each version):

  • Defeat Matrix Mimic once: Encrypted Data ×50

  • Defeat 8 enemy waves in Singularity Expansion: ×50

  • Two teams each defeat 2 enemies after Round 2: ×50

Cycle Challenge Tasks stay until 3.8. One live row asks for 15,200 Singularity Expansion points on teams that include Yangyang: Xuanling or Suisui.

Medals: Cycle Task Medal I at 7 tasks, Medal II at all tasks. Singularity Expansion medals scale from 12,000 (B) to 58,000 (Rainbow Crown). Version 3.6 added a Weapon Projection preview on the Rewards screen and a cleaner Medal page.

Endstate Matrix phase rewards including Until We Meet Again title

What cuts your Endstate Matrix score

  • Wrong Circuit. A Tune Break core on General leaves the 150% Tune Rupture line on the table.

  • Liberation before Tune Break. The rupture bonus is a window, not a passive.

  • Strongest teams in Round 1. ×1.00 is the cheap round. ×1.25 is where 5,000-point teams come from.

  • Hits taken. The formula subtracts incoming damage. Heron-style drains and Husk slaps both tax the score.

  • Husk without a Negative Status. The core stays closed and the ATK buff stays on.

  • Flautist left alone in Round 2. +100% ATK on a single add.

  • Stacked healers. One Shorekeeper on two cores beats two healers on one.

Pre-fight checklist

  1. Read the four Power Circuit cards for this phase.

  2. Note the Emergency Agent name.

  3. Split Baizhi / Verina / Shorekeeper / Buling / Mornye across teams.

  4. Map RES: no Spectro on Aix, no Aero on Fleurdelys, no Fusion on Husk, no Electro on the Flautist pack (Phase 1 names).

  5. Plan Mimic → immunity Liberation on the next team.

  6. Demo a weapon if your real copy is missing.

FAQ

What are the Endstate Matrix score thresholds in 2026?

Singularity Expansion: 12,000 / 16,000 / 21,000 / 37,000 / 58,000. Stability Accords: 4,800 / 7,200 / 10,000. The 5,000-point-per-team rows on 3 and 4 teams are the rest of the Astrite.

Can you retry Endstate Matrix in the same week?

Version 3.6 added a restart screen that shows your current total. Run again if a Circuit or team order fails. Phase rewards track the score you post on that board. The weekly/phase window still closes with the version.

When does Adversity Vanguard Phase 2 start?

Endstate Matrix opens 7 days after a version update. Version 3.6 launched 20 August 2026, so Phase 2 is due around 27 August 2026 and runs until the next version maintenance. Confirm the clock on the in-game event page.

Is Tune Break required for 37,000?

Stability Accords: no. Singularity Expansion at 37,000 and 58,000: yes if your account owns a Tune Rupture core and the live Circuit still prints a triple-digit rupture bonus. Negative Status on Reactor Husk is the other hard ask from Phase 1.

What if you lack the recommended Resonators?

Use Demo Resonators for weapons. Stability Accords clears on Jiyan / Mortefi / Verina or Jinhsi / Yuanwu / Verina. Singularity Expansion at 21,000 is the Astrite floor; 5,000 × 3 teams is the next stop.

Is Endstate Matrix co-op?

No. It is a solo endgame mode, same as Tower of Adversity.

Conclusion

Adversity Vanguard runs through Version 3.8. The 12,000 / 16,000 / 21,000 rows plus two 5,000-point teams pay the Astrite. 37,000 and 58,000 are materials and a timed title. Match the live Circuit, hold your best cores for ×1.15 and ×1.25, and treat Matrix Mimic as a 1.1× bar plus a free Liberation. Bookmark this Endstate Matrix guide. We rewrite the boss table when Phase 2 prints new Infections. If a banner fill is the missing piece, top up Lunites on BitTopup and convert at the Convene counter.

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